Conquest’s bloody reveal.
At EVO, fans helped reveal Conquest in real time. Social engagement and on-site activations controlled a live melt, turning a character announcement into something people could participate in.
My role: Earned-media strategy, narrative framing, and coordination across publishing, creative, community, and partners.
Conquest revealAnother way into the community
Conquest’s Gauntlet. Up for grabs.

We worked with fans and community artists to turn Conquest’s Gauntlet into bespoke tournament trophies: a distinctive reason to sign up and compete.
The idea could grow beyond the gauntlet, with other relics from Invincible becoming prizes at future events.
And a little Rex.
For Rex Splode’s Towel Skin, I worked on the campaign around the game team’s trailer: a Rexposé calendar and giveaway.
Watch the team’s trailer ↗